13 Oct
13Oct

Tapestry of Enchantment finds the questors on Mosaia's home world many years in the past during a period whose history remains shrouded in mystery: the few existing records of the time are strictly guarded in Mosaia's day by the authorities of the planet's mainstream church. The questors must rescue one of Mosaia's forebears from an evil magician by reassembling the physical component of the spell that led to her capture: a fantastic tapestry. Present-day Falidian culture eschews magic as the work of the Fiend, the spellcasters in the party have little experience with physical magic, and the component parts of the tapestry are scattered about the magician's well-guarded lair. To compound these problems, a critical few pieces will only manifest when the adventurers solve certain puzzles—whose solutions cause them to start disappearing one by one. 

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